Files
site/resources/js/store/modules/player.js
2025-04-21 16:03:20 +02:00

274 lines
9.0 KiB
JavaScript
Vendored

import { Howl, Howler } from 'howler';
import axios from 'axios'
import helper from '@/includes/helper';
export default {
state: {
currentSong: {},
sound: {},
seek: '0:00',
duration: '0:00',
playerProgress: '0%',
playlist: [],
current_playlist: [],
my_playlist: [],
history_playlist: [],
playlist_id: 0,
history_group: [],
index: 0,
volume: 0.5,
tab: 'now',
local_current_playlist: JSON.parse(window.localStorage.getItem('local_current_playlist')),
local_current_playlist_song: JSON.parse(window.localStorage.getItem('local_current_playlist_song')),
local_current_playlist_id: parseInt(window.localStorage.getItem('local_current_playlist_id'), 10),
},
getters: {
playing: (state) => {
if (state.sound.playing) {
return state.sound.playing();
}
return false;
},
count_playlist: (state) => {
return state.playlist.length
},
volume_step: (state) => {
if (localStorage.volume_player) {
return localStorage.volume_player;
}
return state.volume
},
tab_now: (state) => {
return state.tab === 'now'
},
},
mutations: {
saveStorageCurrentPlaylist(state, [music, playlist, playlist_id]){
state.local_current_playlist = playlist;
state.local_current_playlist_song = music;
state.local_current_playlist_id = playlist_id;
window.localStorage.setItem('local_current_playlist', JSON.stringify(playlist));
window.localStorage.setItem('local_current_playlist_song', JSON.stringify(music));
window.localStorage.setItem('local_current_playlist_id', playlist_id);
},
clearPlaylist(state){
//state.playlist = [];
},
replaceTabName(state, payload){
state.tab = payload;
if(payload === 'now'){
state.playlist_id = state.local_current_playlist_id;
}else{
state.playlist_id = 0;
}
},
replacePlaylist(state, payload){
state.playlist = payload;
},
saveMyPlaylist(state, payload){
state.my_playlist = payload;
},
onlyPlay(state){
if (state.sound instanceof Howl) {
state.currentSong.playing = true;
state.sound.play();
}
},
onlyStop(state){
if (state.sound instanceof Howl) {
state.currentSong.playing = false;
state.sound.pause();
}
},
togglePlayMusic(state){
if (state.sound instanceof Howl) {
if (state.sound.playing()) {
state.currentSong.playing = false;
state.sound.pause();
} else {
state.currentSong.playing = true;
state.sound.play();
}
}
},
initVolume(state){
Howler.volume(state.volume);
},
updateVolume(state, payload) {
state.volume = payload;
localStorage.volume_player = payload;
if (state.sound instanceof Howl) {
Howler.volume(payload);
}
},
updatePosition(state) {
state.seek = helper.formatTime(state.sound.seek());
state.duration = helper.formatTime(state.sound.duration());
state.playerProgress = `${(state.sound.seek() / state.sound.duration()) * 100}%`;
},
currentPlaylistLoad(state, [music, playlist, playlist_id]){
playlist.forEach((track) => {
track.playing = false;
});
music.playing = true;
state.playlist = playlist;
state.playlist_id = playlist_id;
state.index = playlist.findIndex(track => track.id === music.id);
state.current_playlist = playlist;
},
howlReplace(state, [howl, music]){
if (state.sound instanceof Howl) {
state.sound.unload();
}
state.sound = howl;
state.currentSong = music;
state.index = state.playlist.findIndex(track => track.id === music.id);
},
},
actions: {
tabName({state, commit}, payload){
commit('replaceTabName', payload)
if(payload === 'loaded'){
if(state.my_playlist.length){
commit('replacePlaylist', state.my_playlist);
}
}
if(payload === 'now'){
if(state.current_playlist.length){
commit('replacePlaylist', state.current_playlist);
}
}
},
initLoadedPlaylist({state, commit}){
if(state.my_playlist.length > 0){
return;
}
return new Promise(resolve => {
commit('clearPlaylist');
axios.get(`/loaded-playlist`).then(response => response.data)
.then(playlist => {
commit('saveMyPlaylist', playlist);
commit('replacePlaylist', playlist);
commit('initVolume');
resolve(playlist)
})
.catch(() => {
//commit(mutationTypes.getArticleFailure)
})
})
},
async loadExsitPlaylist({ state, commit, dispatch }) {
if(state.local_current_playlist_id){
dispatch('instanceHowl', state.local_current_playlist_song);
commit('currentPlaylistLoad', [
state.local_current_playlist_song,
state.local_current_playlist,
state.local_current_playlist_id
]);
}
},
async skipToIndexByMusic({ state, commit, dispatch }, payload) {
commit('onlyStop');
dispatch('instanceHowl', payload);
commit('onlyPlay');
if(state.tab === 'now'){
commit('saveStorageCurrentPlaylist', [payload, state.playlist, state.playlist_id])
}
},
async newCurrentPlaylist({ commit, dispatch }, [music, playlist, playlist_id]){
commit('replaceTabName', 'now')
commit('onlyStop');
dispatch('instanceHowl', music);
commit('currentPlaylistLoad', [music, playlist, playlist_id]);
commit('initVolume');
commit('onlyPlay');
commit('saveStorageCurrentPlaylist', [music, playlist, playlist_id])
},
async instanceHowl({dispatch, commit}, payload){
let objectHowl = {};
objectHowl = new Howl({
src: [payload.url],
html5: true,
onend: () => {
dispatch('skipTrack', 'next');
}
});
objectHowl.on('play', () => {
requestAnimationFrame(() => {
dispatch('progress');
});
});
commit('howlReplace', [objectHowl, payload]);
},
async skipTrack({ state, dispatch }, payload) {
if (!state.playlist.length) {
return;
}
let index = 0;
if (payload === "next") {
index = state.index + 1
if (index >= state.playlist.length) {
index = 0
}
} else {
index = state.index - 1
if (index < 0) {
index = state.playlist.length - 1
}
}
dispatch('skipToIndexByMusic', state.playlist[index]);
},
async changeVolume({ commit }, payload) {
commit('updateVolume', payload);
},
async toggleAudio({ state, commit }) {
if (!state.sound.playing) {
return;
}
commit('togglePlayMusic');
},
progress({ commit, state, dispatch }) {
commit('updatePosition');
if (state.sound.playing()) {
requestAnimationFrame(() => {
dispatch('progress');
});
}
},
updateSeek({ state, dispatch }, payload) {
if (!state.sound.playing) {
return;
}
const { x, width } = payload.currentTarget.getBoundingClientRect();
// Document = 2000, Timeline = 1000, Click = 500, Distance = 500
const clickX = payload.clientX - x;
const percentage = clickX / width;
const seconds = state.sound.duration() * percentage;
state.sound.seek(seconds);
state.sound.once('seek', () => {
dispatch('progress');
});
},
},
};